About Screenshots Videos Community Manual F.A.Q. Contact Download

< previous
August 28th 2010 08:48 pm
next >

Diary of a Test Pilot (Part 1)
What F-Sim Space Shuttle needs Test Pilots?
Normally a person who tests computer games, applications, utilities and operating systems before release is called a Beta Tester. However if you look on the credits on F-Sim Shuttle, that term is missing, Sascha Ledinsky has renamed it to something more fitting, Test Pilots. Technically this is correct, as we spend many hours at home, work, on trains, and half asleep, testing F-Sim Shuttle, flying the shuttle correctly and incorrectly. Although we haven't matched the hours a real life astronaut does, we're catching up :)

We test fly the simulated Orbiter, using all different combinations of conditions available; weather, failures, disabled autopilot features, different start points, etc. These test include testing new additions to the simulation, making sure that they don't interfere with the existing elements. Then finally, we check that all the menus work and that all speeling are correck. Not the most exciting part, but it's necessary.

Typically Sascha will introduce features gradually in the early test versions, allowing us Test pilots to provide feedback regarding it's use and suitability; could it be better, if so, how can it be made to perform better?

After testing the normal use of F-Sim, we then abuse it to see if something we're not supposed to do will produce the correct response. For example, heavy landing will burst the tire(s) or crash... (thankfully it is a simulator).

Once all the testing is done, we have to repeat the same tests on different platforms, itouch, iPhone and now the iPad. By the way, with the upcoming ipad version, you'll be in for a visual treat :) My advice, save up for an iPad.

After many hours of testing, we relay back our findings back to Sascha, who'll then make any adjustments. After a few frantic days and nights of sorting through the code and squashing the bugs, Sascha will then issue a new test version and start the process again, and again, and again, until we are all happy with the outcome.

Once all the major bugs are eliminated and all of the features are added, the testing phase moves to the Release Candidate (RC) phase, which has all the features and enhancements that will appear in the release/final version of the simulator. It's also a time to iron out of any minor bugs. The last successful RC version is then released to the public at large via the app store.

The Next Version...
Version 1.4.4 (number not confirmed) is primarily to make the simulator iPad usable, which in early testing has had a round of thumbs up from all of the Test Pilot's.

Currently we're testing the virtual flight deck on both the iPhone and iPad. So far, the flight deck has only has the the windows and a basic HUD frame for the CDR seat. Even with the missing panels and a basic HUD, on the iPhone this looks great, however, for the iPad it looks absolutely fantastic.

Sascha has done a great job with how you move and look around the Flight Deck, just by using simple commands with your fingers. Using one finger allows you to look around. Two finger pinch performs view zoom. Finally three fingers give you the ability to move side to side, forwards and backwards. Whilst paused in mid flight, you'll be able to move the view around, allowing for great screen shots. Resetting the view is done by double tapping you fingers.

In a later test version, the HUD is going to have a few improvements, both technically and cosmetically, making more realistic. Sascha has done a lot of research into how the HUD works and appears, discovering about how the real Orbiter's HUD has the overlay focused at an infinite point, making the HUD symbology appears over the runway, PAPI lights, etc.

The menus are being overhauled as well. Some of the menu/settings are being reorganised on the iphone in a more logical order. For the ipad, Sascha is making a new interface as there is a lot of space to use. As well as the menu updates, the scoring in Open Feint is having a few additions. Nothing is finailised yet, but one major change is for bad, yet, survivable landings, like minor damage to landing gear, to have the chance to score. But it will be very low score. Testing this is has been harder then getting perfect scores. How do you land badly and not trash an expensive piece of hardware? A new scoreboard for bad landings?

Hopefully, soon, there will be more screen shots and more information regarding the next version.

PLT George "Desktopsimmer" Winnard.


Developer's blog
December 24th 2013 08:20 am
F-Sim Space Shuttle is now available at Amazon (0 comments)
December 19th 2013 09:21 am
The ‘rate it’ controversy (2 comments)
September 20th 2013 06:19 am
Game Controllers (3 comments)
April 26th 2013 07:50 am
Version 2.8.2 has been released (2 comments)
April 7th 2013 11:00 am
Version 2.8 has been released (4 comments)
November 27th 2012 08:56 am
Version 2.6.2 has been released (0 comments)
October 14th 2012 09:04 am
Version 2.6 is almost ready (0 comments)
August 13th 2012 07:35 pm
F-Sim Space Shuttle for Android (6 comments)
April 3rd 2012 05:28 am
F-SIM Space Shuttle version 2.4 hits the AppStore (0 comments)
February 19th 2012 09:28 am
Privacy (2 comments)
February 13th 2012 10:25 pm
3D and Research For The New Project (4 comments)
February 11th 2012 08:44 am
Time estimates (1 comments)
January 4th 2012 10:29 am
Plans for 2012: New F-Sim apps, Android ports and more (11 comments)
November 19th 2011 10:12 am
Here comes the chute (work in progress) (1 comments)
October 27th 2011 04:11 pm
New nozzles and windows (15 comments)
October 11th 2011 08:08 am
Version 2.0.2 (0 comments)
September 24th 2011 10:12 am
Homepage redesign (8 comments)
August 23rd 2011 09:54 am
Official trailer (3 comments)
August 15th 2011 10:29 pm
Screenshot competition results (0 comments)
July 24th 2011 02:31 pm
Screenshot competition (10 comments)
July 9th 2011 10:22 pm
Version 2.0 (15 comments)
April 28th 2011 05:40 pm
STS 134 (10 comments)
April 26th 2011 09:04 am
Status report (10 comments)
March 17th 2011 12:12 pm
Response to customer reviews (0 comments)
March 1st 2011 10:15 pm
First Development Video (7 comments)
March 1st 2011 11:59 am
Number one (1 comments)
February 9th 2011 01:55 pm
Chase plane view (5 comments)
January 30th 2011 12:21 pm
Happy birthday F-SIM Space Shuttle (5 comments)
January 5th 2011 09:00 pm
How to get a high score (5 comments)
December 15th 2010 08:57 am
The making of F-SIM Space Shuttle (4 comments)
November 23rd 2010 09:54 pm
E-Mail problems (0 comments)
November 17th 2010 08:25 pm
Version 1.6 has been approved! (0 comments)
November 11th 2010 02:55 pm
Evolution of the virtual cockpit (1 comments)
November 11th 2010 12:22 pm
In review... (5 comments)
November 5th 2010 03:07 pm
Diary of a Test Pilot (Part 3) (2 comments)
October 10th 2010 09:46 am
Back on track (2 comments)
September 27th 2010 11:23 am
Where is the update? (4 comments)
September 17th 2010 09:39 am
Diary of a Test Pilot (Part 2) (0 comments)
August 28th 2010 08:48 pm
Diary of a Test Pilot (Part 1) (0 comments)
August 28th 2010 08:38 pm
Testing F-SIM Space Shuttle (0 comments)
August 28th 2010 02:34 pm
F-SIM Space Shuttle featured in FlightXPress (2 comments)
July 9th 2010 12:31 pm
iPad screenshots (6 comments)
July 6th 2010 06:27 pm
What's going on (3 comments)
June 21st 2010 10:18 pm
Face in Space (1 comments)
June 2nd 2010 12:31 pm
F-SIM Space Shuttle Version 1.4.2 is here (2 comments)
May 26th 2010 01:42 pm
Atlantis quiz - win 2x Space Shuttle Mission Simulator (0 comments)
May 25th 2010 09:29 pm
STS-132 Crew Prepares for Landing (0 comments)
May 21st 2010 11:39 am
NASA TV (1 comments)
May 16th 2010 10:21 am
On sale (2 comments)
May 14th 2010 05:55 am
STS-132 Atlantis' final flight - cleared for launch (0 comments)
May 5th 2010 09:37 am
New update available soon (4 comments)
April 20th 2010 07:06 pm
Looking for voice talents. Please retweet. (0 comments)
April 18th 2010 12:32 pm
Discovery landing tomorrow (0 comments)
April 17th 2010 08:10 am
Space Shuttle Mission 2007 (0 comments)
April 7th 2010 02:19 pm
Next update (2 comments)
April 4th 2010 05:37 pm
Shuttle launch tomorrow (3 comments)
April 3rd 2010 04:28 pm
What's It Like to Fly the Space Shuttle? (0 comments)
April 1st 2010 07:06 pm
Interview with X-Plane developer on TechHaze (0 comments)
March 26th 2010 01:37 pm
Open Feint (0 comments)
March 24th 2010 11:38 am
RSS feed (0 comments)
March 22nd 2010 03:55 pm
iPad (0 comments)
March 20th 2010 03:33 pm
"upcoming features" list updated (0 comments)
March 15th 2010 02:24 pm
App Store customer ratings (0 comments)
March 10th 2010 08:58 am
Update to 1.2 now available (5 comments)
March 7th 2010 04:59 pm
Version 1.2 waiting for review (0 comments)
February 27th 2010 10:37 pm
Night approach (2 comments)
February 25th 2010 03:47 pm
New homepage (2 comments)
February 22nd 2010 08:14 am
Reviews (0 comments)
February 16th 2010 05:14 pm
Clouds and new screenshots (4 comments)
February 14th 2010 08:28 am
Thank you! (3 comments)
January 31st 2010 11:54 am
Screenshots and YouTube videos (0 comments)
January 30th 2010 06:43 am
F-SIM Space Shuttle now available on the AppStore (0 comments)
January 28th 2010 11:48 pm
Ready for sale (0 comments)
January 28th 2010 01:32 pm
In review (0 comments)
January 27th 2010 01:01 pm
AppStore submission (0 comments)
©2010 Sascha Ledinsky
Apple, iPhone, iPad, iPod and iPod touch are trademarks of Apple Inc., registered in the U.S. and other countries.